ENHANCING GRAMMAR PROFICIENCY THROUGH GAME-BASED LEARNING: A STUDY ON ENGLISH FOREIGN LANGUAGE FOR YOUNG LEARNERS

Downloads

Downloads per month over past year

SARI, PRIMA DWI PUTRI (2025) ENHANCING GRAMMAR PROFICIENCY THROUGH GAME-BASED LEARNING: A STUDY ON ENGLISH FOREIGN LANGUAGE FOR YOUNG LEARNERS. Undergraduate (S1) thesis, UIN Fatmawati Sukarno Bengkulu.

[img]
Preview
Text
COVER.pdf

Download (1MB) | Preview
[img]
Preview
Text
BAB I.pdf

Download (381kB) | Preview
[img]
Preview
Text
BAB II.pdf

Download (541kB) | Preview
[img]
Preview
Text
BAB III.pdf

Download (475kB) | Preview
[img]
Preview
Text
BAB V.pdf

Download (539kB) | Preview
[img] Text (T H E S I S)
PRIMA DWI PUTRI SARI_2111230063.pdf - Submitted Version
Restricted to Repository staff only

Download (3MB) | Request a copy

Abstract

Grammar proficiency is one of the essential components in mastering English, yet teaching grammar often becomes monotonous when using conventional methods. This study aimed to investigate the effectiveness of Game-Based Learning (GBL) in improving students‘ grammar proficiency compared to conventional teaching methods. The research was conducted at SMPN Maur with seventh-grade students, involving 35 students in the experimental class and 34 students in the control class. Data were collected through pre-test and post-test assessments to measure students‘ grammar achievement. The results of the pretest showed that both groups had relatively similar initial abilities, with the experimental group achieving a mean score of 26.23 and the control group 23.65. However, after the treatment, the posttest results revealed a significant improvement in the experimental group with a mean score of 56.97, while the control group obtained only 30.24. The Mann-Whitney U test confirmed that the difference between the two groups was statistically significant, indicating that the application of GBL was more effective in enhancing grammar proficiency than the conventional method. These findings suggest that game-based learning provides an engaging and interactive learning atmosphere that improves students‘ mastery of grammar, and it is recommended as an alternative instructional strategy in English language teaching.

Item Type: Thesis (Undergraduate (S1))
Contributors:
ContributionContributorsNIDN/NIPEmail
Thesis advisorZasrianita, Zasrianita19790217209122003UNSPECIFIED
Thesis advisorAndriadi, Andriadi1984022120019031001UNSPECIFIED
Uncontrolled Keywords: Grammar Proficiency, Game-Based Learning, EFL, Grammar
Subjects: Tarbiyah dan Tadris > Tadris Bahasa Inggris
Divisions: Fakultas Tarbiyah dan Tadris > Tadris Bahasa Inggris
Depositing User: Yuli Astria
Date Deposited: 03 Oct 2025 04:46
Last Modified: 03 Oct 2025 04:46
URI: http://repository.uinfasbengkulu.ac.id/id/eprint/5742

Actions (login required)

View Item View Item

Downloads

Downloads per month over past year